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Halo Infinite won’t be at the Xbox Series X launch

Halo Infinite won't be at the Xbox Series X launch

Halo Infinite will not be at the Xbox Series X launch. After the harsh criticism and satires after the presentation of the first official Halo Infinite gameplay, it seems that Microsoft has decided to delay one of its main deliveries and the first major Xbox Series X exclusive, which will not be ready in time for the launch of the console in November. And as 343 Industries has revealed in its last official statement, Halo Infinite will be delayed until 2021.

Halo Infinite won’t be at the Xbox Series X launch, delayed until 2021

However, as we can read in this message, the current situation derived from the global pandemic would be one of the main reasons for the delay: “We have made the difficult decision to change our launch to 2021 to ensure that the team has enough time to deliver a Halo gaming experience that meets our vision, ”stated Chris Lee, Director of 343 Industries Studio,“ The decision to change our release is the result of multiple factors that have contributed to development challenges, including ongoing impacts related to with COVID that affect us this year”.

Curiously, this is an action that Phil Spencer himself foresaw in May, who warned that “the biggest unknown is probably the production of the game […] Game production is a large-scale entertainment activity now, you have hundreds of people joining, building assets, working through creativity.

With Halo Infinite delayed, Xbox fans will have to settle for other advance exclusives like The Medium, as well as other cross-platform titles like Assassin’s Creed Valhalla and Destiny 2, or the 100+ titles optimized for Xbox Series X, with HDR adaptations. of their previous generations.

Unfortunately, Halo Infinite is far from the only title affected by the fact that its developers have to be working from home. Bungie, former developer of the Halo series, recently announced the delay of its upcoming Beyond Light expansion for Destiny 2 for the same reasons; although perhaps even more famous were the delays of The Last of Us 2 and the still recurring date changes of Cyberpunk 2077, among others.