PS5 will receive an update to implement VRR

PS5 will receive an update to implement VRR

PS5 will receive an update to implement VRR (variable refresh rate). Despite the tremendously successful reception of the new generation of consoles, as expected, we are still seeing some small details to be polished. Beyond possible improvements and corrections at the hardware level, the PS5 is already beginning to make its first updates through software, with the important announcement and imminent reception of the variable refresh rate.

As Sony itself has updated in the PS5 FAQ blog, you can see the question: “Does PS5 support VRR?” We can now read the following: “PS5 hardware supports Variable Refresh Rate (VRR) through HDMI 2.1. After a future system software update, PS5 owners will be able to use the VRR feature of compatible TVs when playing games that support VRR.” As we saw in detail, the variable refresh rate, or VRR, is a key feature for the near future of games.

Quickly explained, this display technique allows a console or PC to send frames to the screen only when a new frame is present, allowing the screen to display images at the same rate as the number of frames it receives at any given time. This way, depending on what is happening in our games, the frame rate can vary more widely.

PS5 will receive an update to implement VRR

So, since variable refresh rate is a key pillar of the new built-in HDMI 2.1, which allows the PS5 to output content at 4K and 120 fps or up to 8K, the lack of support for this feature was interesting.

The fact is that a static image of a strategy game has nothing to do with the more frenetic titles such as MOBA, MMO or shooters, and even some games already present in the console as Assassin’s Creed Valhalla, DiRt 5 or Call of Duty: Black Ops Cold War, which have already presented some problems with the loss of frames.

PS5 will receive an update to implement VRR. Interestingly, given the fact that the Xbox X Series and S Series announced support for adaptive sync (a legacy feature of the Xbox One X), Sony did not include this feature in their consoles from the beginning, especially since the technical specs of PS5 made it compatible with variable refresh rate technology.