Today we are here to explain how to cure vampirism in Skyrim. Players can modify their character in a wide variety of ways in The Elder Scrolls V: Skyrim. There are numerous ways to alter the Dragonborn’s appearance and skills outside of the character maker. The acquisition of sickness of metamorphoses, such as Lycanthropy or Vampirism, is one technique to entirely alter a character. Additionally, players can eventually become a Vampire Lord in the Skyrim expansion Dawnguard, which has its own unique skill tree.
How to cure vampirism in Skyrim?
Although there are advantages to being a vampire, entirely altering one’s playstyle in order to avoid daylight is a bit of a hardship. Later on, it can be annoying when NPCs immediately run away from the player. Fortunately, Skyrim makes it rather simple to get rid of vampirism.
The question of how to cure vampirism in Skyrim is entirely legitimate, although it’s not so much a death sentence as it is a reformation of the player’s potential. Despite the fact that it has some negatives, it’s not all bad news since it also unlocks a number of special skills and powers that the majority of players will find beneficial. Don’t rush into a vampirism treatment because it can be very inconvenient to reverse the process if you change your mind later.
Before you go out to look for a cure, take some time to become familiar with the illness, including all of its benefits and drawbacks; you never know, you could enjoy life on the other side. Now let’s learn how to cure vampirism in Skyrim. By the way, did you know that Skyrim online co-op will be released this week?
The majority of those who have Sanguinare Vampiris sickness wish to cure themselves of it and for good reason most of the time. After all, living as a vampire is a curse, and they remain connected to Molag Bal even after their final passing. However, those who are able to overcome the stages of the curse are found to be far more powerful than the typical member of society.
There are many benefits to remaining a vampire and avoiding treatment, especially for players that prioritize a Magicka or stealth-focused build. Vampirism is normally something to be avoided by roleplayers and novice players, but it doesn’t imply that you shouldn’t try it at least once in Skyrim.
Vampirism stats in Skyrim
Before learning how to cure vampirism in Skyrim, it is important to understand the advantages and disadvantages of being a vampire in the game. There are four stages of vampirism, each of which provides the player with various advantages and disadvantages as well as a variety of special spells focused on vampires.
Players must wait a few days after being ill (or after being bitten by particular NPCs) before entering Stage One of the illness and developing their first talents. When the sickness reaches Stage 4, the player will be feared and attacked on sight because of the progression of their physical condition.
|STAGE||Resistance/Weakness||Dawnguard Changes||Spells Available||Passive Abilities Granted|
|1||Resist Frost: 25% Weakness to Fire: 25%||Resist Frost: 20% Weakness to Fire: 20%||Vampiric Drain Vampire’s Servant Vampire’s Sight||Champion of the Night Nightstalker’s Footsteps Vampiric Strength: 5 points Weakness to Sunlight: -15 points|
|2||Resist Frost: 50% Weakness to Fire: 50%||Resist Frost: 30% Weakness to Fire: 30%||Vampiric Drain Vampire’s Servant Vampire’s Sight Vampire’s Seduction||Champion of the Night Nightstalker’s Footsteps Vampiric Strength: 10 points Weakness to Sunlight: -30 points|
|3||Resist Frost: 75% Weakness to Fire: 75%||Resist Frost: 40% Weakness to Fire: 40%||Vampiric Drain Vampire’s Servant Vampire’s Sight Vampire’s Seduction||Champion of the Night Nightstalker’s Footsteps Vampiric Strength: 15 points Weakness to Sunlight: -45 points|
|4||Resist Frost: 100% Weakness to Fire: 100%||Resist Frost: 50% Weakness to Fire: 50%||Vampiric Drain Vampire’s Servant Vampire’s Sight Vampire’s Seduction Embrace of Shadows||Champion of the Night Nightstalker’s Footsteps Vampiric Strength: 20 points Weakness to Sunlight: -60 points|
Vampirism spells and abilities in Skyrim
Before learning how to cure vampirism in Skyrim, it is important to know the abilities you can use as a vampire in the game. Different skills and passive stat alterations are granted at various phases of vampirism. Weakness to Fire and Weakness to Sunlight are two examples of these variables that are intrinsically bad, yet they can be passively managed. Vampires only have access to three new spells in Stage One, but by Stage Four, they have five spells at their disposal, each of which is more intriguing and useful than the previous.
- Unique Spells
- Vampiric Drain: Depending on the player’s vampire stage, a single target’s health is absorbed by a spell with increasing potency.
- Vampire’s Servant: A basic necromancy spell with a 1-minute duration whose potency increases with the player’s vampire stage.
- Vampire’s Sight: A toggleable improved version of night vision.
- Vampire’s Seduction: Can feed and at least once a day, soothe NPCs and creatures. Achieved at Stage 2.
- Embrace of Shadows: Makes the player invisible for three minutes once every day with Vampire’s Sight. Awarded at Stage 4.
- Unique Abilities
- Champion of the Night: Buffs Illusion spells by 25%
- Nightstalker’s Footsteps: Increaes Sneaking effectiveness by 25%.
- Vampiric Strength: Gives Unarmed a benefit that increases based on the vampire’s stage.
- Weakness to Sunlight: Gives the vampire a significant susceptibility to ordinary daylight that scales with their level.
While having this illness in Skyrim may prompt some players to research vampirism cures, the curse has certain advantages as well. Although not being able to move around as readily in sunlight is a huge hindrance, it’s not as difficult to manage as some players believe.
The effects of these spells and abilities are available nowhere else in the game. Before giving up on trying to locate the Skyrim vampirism cure, take some time to explore if being a vampire works to your advantage. If you are already decided to not play as a vampire, follow the below steps and learn how to cure vampirism in Skyrim.
Go to the nearest inn
Go to the closest inn when the player has had enough of the vampire curse. Innkeepers are a wonderful source of knowledge in Skyrim because they frequently have a few rumors that the player can investigate. However, if the Dragonborn has Vampirism, the innkeeper will make a remark about their appearance and assign them the Rising at Dawn quest.
The player can speak with a member of the Dawnguard if there are no inns around when the curse becomes intolerable. High levels of vampirism can make it difficult to enter an inn, making it all the more important to learn how to treat vampirism in Skyrim because residents will flee at the player’s very sight. However, Dawnguard members are composed of tougher stuff. In any case, the innkeeper or Dawnguard member will give the player instructions to visit Morthal’s wizard Falion.
Find Falion in Morthal
Redguard mage Falion is the foremost authority on curing vampirism in Skyrim. He was formerly in charge of Conjuration at the College of Winterhold, but he cut connections with the institution after an unclear incident. He is currently assisting players in Morthal with the Rising at Dawn quest by curing their vampireism. On the river’s east side, next to the water, is where you may find Falion.
He will give the player instructions to fill one Black Soul Gem and then come back. Grand Souls of the majority of big, sentient species, including the playable races, can be used to fill Black Soul Gems. Falion also offers to sell Black Soul Gems for a reasonable price if going to fill one would take too much time. Falion will start the ritual once the player has filled the Black Soul Gem with their return.
Finish Falion’s ritual
Falion directs the player to some nearby Summoning Stones in a river delta to the north and north-west of Morthal. To cure vampirism, the player won’t need to provide Falion any further materials. Your vampire curse will be removed if you just stand in the Summoning Stones and let him do his thing.
If the Dragonborn ever feels the want to return to their vampire ways, this can be done more than once. Every time, one filled Black Soul Gem will be required, and the player will also need to track down Falion and follow him to the Summoning Stones. The Skyrim vampire cure can be used more than once with no harmful effects, however it can be tedious to go through repeatedly.
The player can always use console commands to remove the vampire curse if they absolutely don’t want to follow the in-game procedures. The “showracemenu” command is the simplest and least disruptive approach. In-game, press the key on the keyboard to start a console command. This will halt the game and display a command line with a flashing icon on the bottom left of the screen, indicating that the game is ready for a command.
Anywhere in the game, the “showracemenu” command will display the Character Creation menu. Additionally, it has the instant secondary consequence of returning the character’s status to default. Not just vampireism but all illnesses, poisons, and other character debuffs will be removed by it. This command also allows players to instantly modify the race and physical characteristics of their characters. In the end, though, it’s the simplest vampire cure Skyrim offers because all you have to do to leave the character creation menu is write “showracemenu,” unpause the game, and then exit.
Be a werewolf
In Skyrim, the player can get two main transforming illnesses: vampirism and lycanthropy, also known as becoming a werewolf. The Dragonborn’s vampirism can be cured right away by turning into a werewolf, however werewolves also experience disadvantages similar to vampires. Speak with Aela the Huntress of the Companions to choose this Skyrim vampire cure.
The Werewolf skill tree, sickness immunity, and a transformed form with significantly stronger attacks and movement are all benefits of being a werewolf. Sleeping benefits, however, will never be used. Some doors are too large for werewolves, and when a player shape-shifts, gear automatically disengages. Only by consuming the hearts of werewolves and humanoids may one acquire benefits. The Dragonborn can, however, wander outside during the daytime because they are Werewolves, which is a privilege denied to Vampires.