In this article, we will be covering the Diablo Immortal set item locations and all there is to know about these sets, so you can decide which one to grind for.
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Set items are powerful secondary gear in Diablo Immortal that provide bonuses when multiple pieces from a set are worn at the same time. Players are thus incentivized to search for many pieces from the sets they’re interested in, though how to do so may not be immediately apparent. This article is here to assist players who are unfamiliar with Diablo Immortal set item locations.
Fans will be able to view the locations of specific objects in-game if they have previously acquired a piece. To do this, players should click on the set item and scroll through the information that appears below its score. After scrolling for a short time, players will see a Set Items section, and clicking on the magnifying glass to the right will display all of the items and Diablo Immortal set item locations.
Diablo Immortal set item locations
There are eight distinct sets in total, and their components begin to fall from the final bosses of specific dungeons at Hell I in Diablo Immortal when players reach that point. Players must first reach Level 60 before they may acquire set items, and they may require considerable time to collect the whole set. Additionally, it should be noted that every week, two random dungeons experience increased drop rates for set loot for one week; fans can check them out on the Codex.
Feasting Baron’s Pack
The Baron’s Pack, often known as Baron’s, is a collection of pieces that work great for PvP builds geared towards Loss of Control effects. Skills that stun opponents, slow them down, and terrify them are referred to as Loss of Control effects. Using the right techniques, Baron’s gives you an extended loss of control duration, allowing you to become a PvP maestro.
- 2 Set Item Bonus: Increases the duration of your abilities that cause loss of control by 30%.
- 4 Set Item Bonus: Increases damage done from all sources by 15% to enemies suffering under the player’s loss of control effects.
- 6 Set Item Bonus: Unleash a nova of ice each time an enemy afflicted by the player’s loss of control effects is defeated, dealing 766 damage to nearby enemies and Freezing them for four seconds. Cannot occur more often than once every 40 seconds.
|The Gaoler||Waist||Temple of Namari (Hell I)|
|The Tyrant||Feet||Cavern of Echoes (Hell I)|
|The Subjugator||Neck||Destruction’s End (Hell II)|
|The Mailed Fist||Hands||Kikuras Rapids (Hell II)|
|The Turnkey||Ring||Tomb of Fahir (Hell IV)|
|The Prisoner||Ring||Forgotten Tower (Hell IV)|
Grace of the Flagellant
The Grace of the Flagellant, also known as Grace for short, is one of Diablo Immortal’s finest PvE sets. Skills that deal damage over time, or Channeled damage, are especially effective at defeating bosses in PvE scenarios, making this outfit useful in Dungeons and Challenge Rifts.
- 2 Set Item Bonus: All continual damage, channeled damage, and persistent ground damage increased by 15%.
- 4 Set Item Bonus: Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
- 6 Set Item Bonus: Each time damage is dealt, have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for two seconds. Cannot occur more often than once every 40 seconds.
|Open Gut||Waist||Pit of Anguish (Hell I)|
|Torn Sole||Feet||Mad King’s Breach (Hell I)|
|Cut Throat||Neck||Temple of Namari (Hell II)|
|Bloody Hand||Hands||Cavern of Echoes (Hell II)|
|Severed Thumb||Ring||Severed Thumb (Hell IV)|
|Broken Palm||Ring||Kikuras Rapids (Hell IV)|
The Issatar Imbued is a set that focuses on speed and murdering foes, making it ideal for PvE DPS builds. Unfortunately, because this relies on defeating opponents, it’s only marginally helpful in PvP.
- 2 Set Item Bonus: Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
- 4 Set Item Bonus: Damage dealt increased by 2.5% for every 5% increase in player’s Movement Speed, up to a maximum damage increase of 25%.
- 6 Set Item Bonus: Each time the player defeats an enemy, they have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.
|Issatar Contained||Waist||Tomb of Fahir (Hell I)|
|Issatar The Brute||Feet||Destruction’s End (Hell I)|
|Issatar At Rest||Neck||Mad King’s Breach (Hell II)|
|Issatar’s Open Hand||Hands||Forgotten Tower (Hell II)|
|Issatar Undone||Ring||Cavern of Echoes (Hell IV)|
|Issatar Enraged||Ring||Pit of Anguish (Hell IV)|
Shepherd’s Call to Wolves
Shepherd’s Call to Wolves is available to any class in the game but is clearly intended for Necromancers. It’s the greatest set for them in both PvP and PvE, but all other classes have few, if any, ways to use it effectively.
- 2 Set Item Bonus: Your summons deal 15% more damage.
- 4 Set Item Bonus: Critical Hit Chance increased by 3% for each of the player’s summons, up to a maximum of 18%.
- 6 Set Item Bonus: Player’s summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.
|Shepherd and Begetter||Waist||Kikuras Rapids (Hell I)|
|Shepherd and Leader||Feet||Temple of Namari (Hell I)|
|Shepherd and Architech||Neck||Tomb of Fahir (Hell II)|
|Shepherd and Beastmaster||Hands||Destruction’s End (Hell II)|
|Shepherd and Mother||Ring||Mad King’s Breach (Hell IV)|
|Shepherd and Father||Ring||Forgotten Tower (Hell IV)|
The Untouchable Mountebank is a collection focused on shields and survival. This may be a useful set for endgame PvE Raids, but we’ll have to see where it fits in as the game’s meta matures.
- 2 Set Item Bonus: Each time the player takes damage, they have a 20% chance to gain a shield that absorbs damage equal to 13% of their maximum life. Cannot occur more often than once every nine seconds.
- 4 Set Item Bonus: Shield’s damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active.
- 6 Set Item Bonus: Player’s shield has a 25% chance when it expires to explode for 40% of their maximum life in damage to all nearby enemies.
|Mountebank’s Bravado||Waist||Mad King’s Breach (Hell I)|
|Mountebank’s Slyness||Feet||Forgotten Tower (Hell I)|
|Mountebank’s Flourish||Neck||Cavern of Echoes (Hell II)|
|Mountebank’s Shirking||Hands||Pit of Anguish (Hell II)|
|Mountebank’s Misdirection||Ring||Temple of Namari (Hell IV)|
|Mountebank’s Marvel||Ring||Kikuras Rapids (Hell IV)|
Vithu’s Urges is a collection geared toward assisting builds in group Dungeons, Challenge Rifts, and Raids. Your support teammates will extend their buffs and attack speed, allowing to Drain Life much easier.
- 2 Set Item Bonus: Increases the duration of all beneficial effects on you or your party members by 30%.
- 4 Set Item Bonus: Increases the target’s Attack Speed by 30% for three seconds each time player uses a skill to grant a beneficial effect to themselves or a party member.
- 6 Set Item Bonus: Each time player uses a skill to buff themselves or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to the player and any party members within the area. Cannot occur more often than once every 40 seconds.
|Exemplar’s Urge||Waist||Cavern of Echoes (Hell I)|
|Beacon’s Urge||Feet||Pit of Anguish (Hell I)|
|Awakener’s Urge||Neck||Kikuras Rapids (Hell II)|
|Luminary’s Urge||Hand||Temple of Namari (Hell II)|
|Shameless Urge||Ring||Tomb of Fahir (Hell IV)|
|Modest Urge||Ring||Destruction’s End (Hell IV)|
War Rags of Shal’baas
War Rags of Shal’baas, also known as Shalbaas, is a powerful combination that boosts your primary attack’s damage and lethality. This is somewhat strong for many classes, but particularly for Demon Hunter with Crossbow Shot and Necromancer with Soulfire. Combine this with the Vengeance Stone Family Bonus to create a machine gun of double-damage primary attacks.
- 2 Set Item Bonus: Primary Attack damage increased by 15%.
- 4 Set Item Bonus: Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
- 6 Set Item Bonus: Player’s Primary Attacks have a chance to increase their Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.
|Storm-Tack of Shal’baas||Waist||Forgotten Tower (Hell I)|
|Wind-trods of Shal’baas||Feet||Tomb of Fahir (Hell I)|
|Burning Heart of Shal’baas||Neck||Pit of Anguish (Hell II)|
|Dozen Strikes of Shal’baas||Hands||Mad King’s Breach (Hell II)|
|Resting Fangs of Shal’baas||Ring||Temple of Namari (Hell IV)|
|Braided Serpent of Shal’baas||Ring||Cavern of Echoes (Hell IV)|
The endgame-centered Windloft Perfection is an excellent set that makes your hero both quick and powerful, but it has a high gear requirement necessitating numerous items with movement speed magic modifiers, as well as extremely uncommon Legendary Gems like Blood-Soaked Jade. This might be the finest set in the game, but it may be difficult for many players to acquire and utilize.
- 2 Set Item Bonus: Player gains Thousand Winds, increasing their Movement Speed by 15%. Thousand Winds deactivates for three seconds if they take damage.
- 4 Set Item Bonus: Increases player’s damage done by 20% while Thousand Winds is active.
- 6 Set Item Bonus: Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.
|Whipcrack||Waist||Destruction’s End (Hell I)|
|Stump-Stir||Feet||Kikuras Rapids (Hell I)|
|Wisdom’s Edge||Neck||Forgotten Tower (Hell II)|
|Hurtling Steel||Hands||Tomb of Fahir (Hell II)|
|Fairfleet||Ring||Mad King’s Breach (Hell IV)|
|Foulfleet||Ring||Pit of Anguish (Hell IV)|
We hope that you enjoyed this article on Diablo Immortal set item locations and stats. If you did, you might also like to check out Diablo Immortal Fading Ember and Runes guide, or how to fix Diablo Immortal not compatible error.