Minecraft developers are working hard at this point, and it seems that Minecraft 1.18, the sixth snapshot will be released before Christmas of this year. Mojang has not yet released the release date for Minecraft 1.18, but there is still work to do, and Minecraft’s latest experimental snapshots show that they want to refine biomes distribution as well as mountains and caves in Minecraft 1.18.
If you want to try these upgrades for yourself, we will explain how to install and run the test version. Remember that you won’t be able to use them in your current worlds, however.
For security reasons, Mojang has chosen to prohibit this option until they begin releasing non-experimental snapshots of Minecraft 1.18. We’ll have to wait and see what happens when they start publishing non-experimental snapshots, i.e., the vanilla ones, of Minecraft 1.18.
But when it does, who will control it? Given that the Nether and End issues have yet to be resolved, our expectation that it would happen in September may no longer be valid.
We aren’t claiming it won’t happen, but we wouldn’t be shocked if we have to wait until October to see the first normal Minecraft 1.18 snapshots, in which both the performance and generation of Nether and End will be functional again.
New features coming with Minecraft 1.18: Snapshot 6
As we previously stated, the newest updates to Minecraft 1.18 are now available. This time, we’ll mainly focus on the changes between the fourth and sixth versions.
This was the first snapshot, which was published three weeks ago, followed by the third one three weeks later. The fourth and fifth ones were published two weeks ago and last week, respectively. We previously told you what you could discover in Minecraft 1.18’s experimental snapshot 5. As you can see, the difference between the first and sixth versions is significant.
The first thing that caught attention was the game mechanic of do you want horses, mules, and donkeys to accompany you all the way to world’s end? Then take a golden carrot, a golden apple, or an enchanted golden apple in your hand. As you can see, you will not be able to remove them from your back. However, this technique will not work with zombified horses or skeleton horses.
The mountains, on the other hand, have been relocated to better fit their environment and neighboring biomes. One of Mojang’s goals for Minecraft 1.18 is to improve climatic realism during biome transitions. Until now, the distribution was somewhat haphazard, but it appears that in Minecraft 1.18, you will no longer wind up in a frozen region when traveling across a desert.
Furthermore, significant progress has been achieved in the reduction of microbiota.
The distribution of trees in the mountains has also been altered to better match the weather. In cold environments, groves and snowy slopes generally begin lower down, whereas in temperate and warm climates they typically start higher up.
The size of beautiful caverns, one of the new Caves & Cliffs Update biomes by mistake, was greatly reduced in snapshot 5. You know, one of the new Caves & Cliffs Update biomes contains lush caves, and they were unintentionally changed in this snapshot.
The ocean floor’s recently discovered feature is more common to find subway gullies and connections with subway aquifers. That is, you have additional opportunities to dive to the sea bottom and discover flooded subterranean caverns in the same time.
In addition, to make exploration easier, more magma blocks are now produced, allowing you to catch your breath. Between layers 40 and 0, these new entrances will be discovered especially.
We’ve got one additional example of buildable swamps, which can be generated in dry regions once again. This should have already taken place in Minecraft 1.18 snapshot 5, but it appears that the implementation was incorrect, resulting in unusual microbiomes that were not consistent across the environment.
This is probably the most important aspect. Will this be the final technical look at Minecraft 1.18? Maybe Mojang will surprise us with a reveal of a team working on the Nether and End issues in parallel. However, because we haven’t heard anything about it yet, we’re guessing that we’ll be talking about technical snapshot.