Today, we are going to cover the latest WWE 2K22 update 1.12 patch notes, so you know what has changed in the popular wrestling game.
WWE 2K22 is a professional wrestling sports game developed by Visual Concepts and published by 2K Sports. It is the twenty-second title in the WWE video game series, the ninth under the WWE 2K name, and the sequel to 2019’s WWE 2K20. With the most realistic-looking WWE Superstars and Legends: The Rock, Sasha Banks, Goldberg, “Stone Cold” Steve Austin, Brock Lesnar, and more you can unleash dives, kick-outs, and finishers. If you want to check out the game for yourself, you can do so from the Steam store page.
WWE 2K22 is widely regarded as one of the best wrestling simulators produced by the franchise in a long time. With gameplay, mechanics, visuals, and the return of popular modes like MyGM, WWE 2K22 was a comeback to form. But with all its splendor, the game featured numerous game-breaking flaws. In an effort to fix these issues and even add some long-awaited enhancements, According to a tweet from the official WWE 2K22 Twitter account, 2K released patch 1.12 was released on May 16th, 2022.
#WWE2K22 Patch Update 1.12 is LIVE!
⭐ Added playable MyRISE characters
⭐ Added several moves to the Signature and Finisher categories
⭐ Various improvements and enhancements
— #WWE2K22 (@WWEgames) May 16, 2022
Three of the patch’s most important goals introduced additional MyRISE characters, new moves to the Signature and Finisher categories, as well as modifications to the game’s gameplay, visual fidelity, and mechanics. Some fans of WWE 2K22 criticized the game’s lack of playable MyRISE characters, such as Shawn Michaels and Shinsuke Nakamura. They were included in the game mode but weren’t available to play, but the patch corrects that. The update also adds new features to the number of Signatures and Finishers available in the game’s mechanics, such as collision and targeting systems.
WWE 2K22 update 1.12 patch notes
So, with all that out of the way, here are the WWE 2K22 update 1.12 patch notes.
- Added the following Superstars as playable throughout the game:
Alexa Bliss ’20
Shawn Michaels ’18
- Support for the upcoming DLC 2 release
- Several stability improvements
- Various adjustments to moves to improve collision and targeting
- Fixed warping and deforming when performing Elbow Drop
- Added several moves to Signature and Finisher categories
- Fixed a bug that would allow attributes to be set higher than 100
- Fixed a bug that would allow rollouts to occur during certain handicap matches
- Fixed bugs that would cause certain springboards to not be in sync when playing Elimination Chamber matches
- Fixed a bug that would cause Superstars to “float” when performing various attacks on the ladder
- Improved barricade hit reactions
- Fixed bugs that caused weapon damage to sometimes not register correctly
- Fixed a bug that prevented Middle Rope finishers from functioning
- Fixed a crash that can occur when playing a 4way tornado tag match
- Added descriptions of PC Graphics settings
- Improved stability when accepting invites throughout the title.
- Fixed issue which prevented downloading of Superstars based on shared crowd signs.
- Various tweaks and improvements to CAS parts to improve clipping bugs
- Crash fix for editing base custom side plates when lettering has been applied to them
- Fix a crash that can occur when copying side plates after making changes to them
- Fixed a crash that can occur during the Kendo Karnage storyline
- Fixed a bug that prevented minor shows from being created
- Fixed a crash that can occur when transitioning from the edit superstar menus in Universe and Create a Moveset
- Fixed a crash when deleting custom images that are in use within Universe modes