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World of Warcraft will run natively on Apple Silicon

World of Warcraft will run natively on Apple Silicon

World of Warcraft will run natively on Apple Silicon. Although games have been one of the latest targets to be pursued by Apple, it seemed that their strategy was being based solely on their Apple Arcade service for mobile devices and mirror casting. That’s why the announcement of the latest update of Blizzard’s flagship game has been so shocking. The company has just revealed that World of Warcraft will run natively on Apple Silicon from the first day of these chips.

In fact, this first approach to Blizzard could even mean the future compatibility and native support of other existing and future titles from the company, with two important franchises such as Overwatch or Diablo; as well as games from other companies. This is not only good news for the players of this MMORPG, but it could also be a first starting point for other publishers, as a statement about the apparent ease of bringing games to new computers with Apple M1 chips.

World of Warcraft will run natively on Apple Silicon

A lot of improvements over previous Intel processors are promoted, including a better battery power ratio, but most of the performance improvements of the M1 chip are not focused on gaming.

Early performance data for the Apple M1 is extremely high, with 1680 points of single-core performance and 7433 points using the multiple processes.

World of Warcraft will run natively on Apple Silicon. For example, MacBook Air is running at a 3.2GHz with 8GB RAM, it is one of the first personal computers that Apple will market with M1, but we still have to wait to test with real workloads to see how far it can really reach.