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Ubisoft blames a “pricing exploit” for Rainbow Six Siege’s slump

Ubisoft blames a “pricing exploit” for Rainbow Six Siege’s slump

The exploit allowed players to acquire more in-game currency than intended by using pre-paid currency cards

TB EditorbyTB Editor
24 July 2025
in Games, Geek
Reading Time: 1 min read
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Ubisoft’s recent quarterly financial report indicates that its popular title, Rainbow Six Siege, has underperformed, a situation primarily attributed to a “pricing exploit.” This exploit allowed players to acquire more in-game currency than intended by utilizing pre-paid currency cards, enabling them to purchase a greater volume of in-game items.

The company’s overall earnings saw a 2.2% decrease compared to the previous year. This decline was linked to issues surrounding the launch of Rainbow Six Siege X, unfavorable exchange rates, and the aforementioned pricing exploit. Ubisoft confirmed that the pricing exploit has since been rectified.

Ubisoft President Yves Guillemot acknowledged the setback, stating, “Rainbow Six Siege X received highly positive player feedback thanks to its renewed gameplay and enhanced features that drove significant player engagement growth.” He further explained, “However, player spending in Rainbow Six Siege faced temporary but significant disruptions due to technical pricing issues, which have now been identified and addressed. Despite this one-off setback, the growth potential of the game is strong with solid traction on activity and in-game spending.”

In contrast, Guillemot highlighted the exceptional performance of Assassin’s Creed Shadows, which has surpassed five million players since its release. He also announced that key franchises including Rainbow Six, Far Cry, and Assassin’s Creed will now be managed by a newly formed Ubisoft-Tencent subsidiary company. This new entity aims for “a more agile and focused organisation while ensuring necessary long-term stability and creative vision.” Charlie Guillemot has been named the new co-CEO of this subsidiary.

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