God of War Ragnarok chapters, parts of the highly anticipated sequel to the critically acclaimed God of War (2018), take players on a gripping adventure through the Norse realms. With a total of 18 chapters, including an epilogue, this epic game follows the formidable duo of Kratos and Atreus as they traverse the nine realms to prevent the cataclysmic event known as Ragnarok.
In this article, we will provide a comprehensive overview of the chapters in God of War Ragnarok, highlighting the thrilling moments and captivating narrative that awaits players. Before examining them individually, let’s take a look at the list of 18 chapters.
- Surviving Fimbulwinter
- The Quest For Tyr
- Old Friends
- Groa’s Secret
- The Lost Sanctuary
- The Reckoning
- The Runaway
- Into The Fire
- The World Of Fate
- Forging Destiny
- Unleashing Hel
- Reunion
- Creatures Of Prophecy
- Unlocking The Mask
- Hunting For Solace
- The Summoning
- The Realms At War
- Beyond Ragnarok
Below, you can check out each chapter and see what they include before actually living them in the game. If you are now taking a peek at the game, maybe after a period of pause, check out which contents the God of War Ragnarok New Game Plus added.
All God of War Ragnarok chapters
The chapters in God of War Ragnarok offer a diverse range of experiences, featuring encounters with old allies, the forging of new alliances, and battles against both familiar and fearsome mythological creatures.
Each chapter varies in length, with some taking as little as an hour to complete while others demanding significantly more time and effort. It is important to note that none of the chapters can be skipped, and there is no chapter select option. However, the final chapter, titled “Beyond Ragnarok,” serves as an epilogue, allowing players to freely explore most realms, tie up loose ends, and engage in optional boss fights and remaining side quests.
To provide a glimpse into the incredible journey that awaits players in God of War Ragnarok, let’s delve into the chapter individually.
Surviving Fimbulwinter
The Path begins in the frigid realm of Midgard, where Kratos and Atreus find themselves amidst the harsh conditions of Fimbulwinter. In this chapter, they encounter Thor and Odin for the first time, leading them on a quest to seek shelter and reunite with old acquaintances.
The Quest for Tyr
Kratos, Atreus, and their companion Mimir venture to Svartalfheim in search of Tyr, encountering challenges along the way. They must navigate treacherous landscapes and overcome the hostility of the Dwarves to uncover the truth behind Tyr’s whereabouts.
Old Friends
Taking place in Midgard, this chapter allows players to control Atreus as he embarks on a mission to connect with old allies, such as Jormungandr and Freya. Atreus’s journey leads him to the Council of Valkyries, where he hopes to gain insight and assistance.
Groa’s Secret
The realm of Alfheim serves as the backdrop for this chapter, as Kratos and his companions confront Light and Dark Elves in their quest to reach the Temple of Light. Along the way, they uncover Groa’s deception and the role she played in misleading Odin about Ragnarok.
The Lost Sanctuary
Jotunheim, the realm of the Giants, becomes the focal point of this chapter. Atreus encounters Angrboda, a fellow Giant who holds vital information and guides him through Ironwood. Together, they face Gryla and confront the threat she poses to the realm.
The Reckoning
In Vanaheim, Freya seeks Kratos’s aid to break free from Odin’s curse, which confines her to Midgard. Their journey takes them through Vanaheim’s perilous landscapes and leads to an emotional reunion with Freya’s brother, Freyr.
The Runaway
Atreus finds himself in a dangerous situation as he ventures alone in Midgard, encountering hostile beings that pose a threat. His path eventually takes him to Asgard, where he faces the wrath of a particular god.
Into the Fire
Tasked by Odin, Atreus travels to Muspelheim alongside Thor to retrieve a crucial piece of a broken mask. Their mission is to prevent Ragnarok by completing the mask, setting the stage for a fiery encounter.
The World of Fate
This chapter unfolds in Midgard, where Kratos and Freya search for the Norns, seeking answers to crucial questions. The Norns hold the key to unraveling the mysteries that lie ahead.
Forging Destiny
Returning to Svartalfheim, Kratos joins forces with Freya, Mimir, and Brok to acquire a weapon capable of countering the imminent threat of Heimdall. Their journey leads them to the Lady in the Forge, who holds the key to Kratos’s protection.
Unleashing Hel
Atreus takes center stage once again as he embarks on a perilous expedition to Helheim, accompanied by Thrud and Heimdall. Their objective is to secure the final piece of the mask, but unforeseen consequences arise during their journey.
Reunion
Kratos and Atreus face the aftermath of the chaos unleashed by their previous encounter. The duo must confront the unleashed Hel-hound, Garm, and bring an end to its destructive rampage.
Creatures of Prophecy
The quest for the liberation of Vanaheim takes precedence in this chapter. Kratos and Atreus, accompanied by allies, work together to rescue Freyr and thwart Odin’s forces. However, their actions may unwittingly set Ragnarok into motion.
Unlocking the Mask
Atreus embarks on a mission to retrieve the final Mask Fragment in Niflheim, forging a tenuous alliance with Thor. This chapter presents its own challenges and intensifies the stakes of the impending conflict.
Hunting for Solace
Kratos and Atreus seek solace in the familiar surroundings of Midgard, engaging in a hunt that serves as both a distraction and a means of preparation for the war that looms on the horizon.
The Summoning
As Ragnarok draws near, Kratos and Atreus venture to Muspelheim to enlist the aid of Surtr. They must convince him to join their cause and help combat Odin and the Aesir.
The Realms at War
Serving as one of the longest and most content-rich chapters, this penultimate quest thrusts Kratos and Atreus back into Midgard, where they rally armies from various realms for the imminent clash with Odin and his forces in Asgard.
Beyond Ragnarok
In the final chapter, Kratos, Freya, and Mimir navigate the aftermath of Ragnarok, as Atreus embarks on his own journey. Players have the opportunity to revisit side quests and tie up loose ends, exploring the realms at their own pace.
The duration of God of War Ragnarok varies depending on factors such as the chosen difficulty level, the completion of side content, and the player’s skill level. On average, the main story can span up to 25 hours, offering a rich and immersive gaming experience.
As players progress through the chapters, they will unlock new abilities, enabling them to revisit previous areas and engage in previously inaccessible quests or collectibles. It is advisable to return to these locations during the epilogue to fully explore and complete any remaining objectives. Strengthening Kratos with enhanced armor, skills, and abilities becomes essential for tackling tougher side bosses and challenges. To make sure you are progressing correctly, check out how to get Spartan armor in God of War Ragnarok.
Embark on a Mythic Odyssey God of War Ragnarok promises an epic and unforgettable adventure, packed with intense combat, immersive storytelling, and breathtaking visuals. With its 18 chapters and an enticing epilogue, players will traverse the vast Norse realms alongside Kratos and Atreus, forging bonds, battling formidable foes, and ultimately shaping the fate of the world.
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