If you are a fan of the popular FPS game, this Valorant characters tier list 2022 is just what you are looking for to dominate your ranked games.
Valorant is a 5v5 tactical shooter in which each player takes on the role of a “agent.” Astra, Breach, Brimstone, Chamber, Cypher, Fade, Jett, Kay/O, Killjoy, Neon, Omen, Phoenix, Raze, Reyna, Sage, Skye, Sova, Viper, and Yoru are the current agents in the game. Each agent possesses four distinct skills (including one ultimate). So far, the agent skills include standard usefulness from realistic shooters such as flashbangs and smoke grenades, as well as magical/futuristic themed powers such as conjuring barriers and sonic arrows that work as radar.
How Valorant abilities work?
Before we move on to our Valorant characters tier list, here is how the abilities in Valorant work. Each round, each character gains a free ability to utilize. The two additional non-ultimate abilities, like grenades in Counter-Strike, must be acquired at the gun store during the buy phase. This indicates that they have limited applications, therefore players should use them sparingly. Abilities cannot be spammed while on cooldown, like they can in Overwatch. Finally, in order to cast an ultimate, you must have a particular number of skillpoints. Skill points may be obtained by grabbing them around the map (one for each team member), earning them through kills (1 kill Equals 1 point), or passively with each round.
Valorant characters tier list for 2022
This is a broad list that should be useful whether you’re playing alone or with a squad, but it does trend more toward organized teamplay than lone-wolf style. So, without further ado, here is our Valorant characters tier list for 2022.
S-tier Agents
Chamber: Chamber is the first agent to match Jett’s playstyle of getting a pick and racing away. Jett has long been meta owing to her mastery of the Operator: even if she misses her shot, she can sprint away to safety. This elusive playstyle, which maintained her in the meta for so long, has not been matched by any agent until now. Chamber is now perhaps as excellent as she is on the Operator. The fact that he may instantaneously vanish after triggering his Rendezvous will make him a feared agent.
His Headhunter and Tour de Force are built to one-shot adversaries at long ranges. Chamber is expected to be meta on huge maps like as Breeze, Fracture, and Icebox. It’s quite broken that he can buy one bullet of a rifle with identical capabilities as a Guardian for merely 100 credits. It implies he’ll always have a decently powerful weapon at his disposal and won’t have to save too often.
Jett: Despite recent nerfs to her Dash ability, we feel Jett remains an S-Tier agent and one of the game’s most potent agents.
Kay/O: KAY/O has been introduced to VALORANT in order to change the meta for ACT 3. To even attempt such a job, a single agent must be endowed with considerable power. Even without his ultimate, his kit is very strong from round to round. His flashes enable him to function as a self-sufficient fragger. His FRAG/MENT can clear choke spots and provide pressure on the map. Finally, and most significantly, his hallmark ability ZERO/POINT is a big data collector for the squad. Not to mention its suppressive power, which allows him to pull off daring moves like disarming Raze and Jett mid-ult.
Raze: If this were a “Frustrating to Play Against” tier ranking, Raze would undoubtedly be at the top. She thrives in chaotic environments, thus she may struggle against patient and organized play. This, however, makes her extremely strong in solo queue, where communication can be erratic. Her explosives are especially effective against Sage/powers Cypher’s because she can destroy them from afar.
Her boombot is powerful not just in terms of damage, but also in terms of its capacity to gather information and push in close quarters battle, much like Haven garage. She’s a decent pick on most maps, but she’s especially excellent on Bind since you can send her Boombot and grenades through the teleporters to protect several regions, such as assisting in the defense of Hookah while being near A Short.
A-tier Agents
Astra: Astra’s utility and Ultimate are extremely powerful. Her suck ability may utterly stall opposing forces or allow for coordinated attacks. Her smokes are rechargeable and can even be faked out and kept for later use, putting her ahead of other Controllers like as Brimstone, who lack the capacity to constantly re-smoke. She will reward players that like playing Valorant like a chess game, comprehending macro moves and predicting the course of the game. As a result, she is one of the most difficult agents to pilot. As a result, she has a greater pick rate in high elo/pro play.
Breach: Breach has been transformed into a dynamic Initiator thanks to the upgrades that came with ACT 3. He, like Skye, is more self-sufficient given that he can quickly re-equip his rifle after utilizing his utility. Furthermore, the increase in the width of his trademark ability makes it considerably more difficult for foes to avoid his concussion. On small chokepoints like Split B entry, Haven C long, and Icebox B long, this ability is far more strong and harder to escape.
Finally, his Ultimate’s breadth buff allows him to include and clear near corners. The ultimate now includes all of the places like A on Ascent and B Heaven on Split. Breach players may now commit to site with greater confidence, rather than being concerned about needing to concuss or flash as a combo.
Fade: Fade has had a great start so far, swiftly finding her position in the ranked meta. She is an extremely strong Initiator that provides both lethal CC that may be difficult to deal with and a wealth of important intel for her squad. She is currently a highly powerful selection in Ranked games and appears to be pretty popular. We expect Fade to become a very good agent in professional play as well, and we will keep an eye on her for a possible promotion to the S Tier.
Omen: Omen has established himself as a reliable agent owing to his ability to fit into almost any team composition on every map. His paranoia has become one of the finest non-ultimate engages since there is no way to avoid its blindness. Finally, the rechargeability of his smokes is very essential in long-lasting rounds, especially after the other team has most certainly used up their utility. Omen’s ability to pick up the spike with his Ultimate has become a very popular way to turn the tables in certain rounds, and has given his Ultimate more use, despite the fact that it was regarded as the weakest Ultimate in the game.
Sage: Her wall and slow orbs are two of the strongest utility abilities you can utilize to keep opponents from rushing you. Her defensive presence is formidable, but for well-coordinated teams, she may be simple to maneuver around. She is not as good at acquiring information as Cypher/Killjoy, but her Ultimate is without a doubt one of the finest in the game. Her best maps are Fracture and Icebox, both of which she gets selected on in pro play.
Skye: Skye is an excellent choice, especially on maps where she can maximize her value, such as Bind and Breeze. Her flashes are useful since they can move quickly across the map and around various corners and obstacles. Flashing over high walls on Icebox, or around and around U-Hall, for example. Her flashes also convey information to the team via her voice callout. Her Ultimate is also incredibly useful, since it provides the squad with information on the location of the enemy. It may also produce easy kills when combined with her flash and pressure from teammates.
Sova: Sova was promoted from the S to the A Tier on our Tier List. Sova was regarded a fairly safe and reliable choice delivering excellent utility to his team for over two years, but that has altered with the latest patches, particularly with nerfs to his Owl Drone. When Valorant originally launched, it was evident that the Sova would be a time-scaled agent. This has been shown as players have consistently pushed the boundaries of his arrow lineups.
He has a plethora of valuable skills, such as his drone, which can scout/lead pushes into his site, and his recon dart, which can reach/scout angles that even Cypher cannot. Because of his flexibility, he’s become a fixture not only in ranked competition, but also in pro play. If you’re willing to put in the time to practice, give Sova a try as he’s been a mainstay across the metas.
Viper: On three maps, she is a must-have agent (Breeze, Icebox, Bind). Viper has gotten a lot of buffs throughout time and is seeing more and more play in professional matches. Her postplant potential is incredibly strong since if her lineups are used right, she may block the opponent from defusing for a total of 13 seconds. This is more than enough to win rounds on offense by yourself. She also has a strong defensive presence on locations like as B on Breeze and dividing Icebox on A with her wall.
B-tier Agents
Brimstone: Brimstone still can’t seem to keep up with Controllers like Viper and Omen, who are currently offering much more flexibility with their kits, despite receiving some sweet buffs for his Ultimate and Stim Beacon, which was always considered one of the worst abilities in the game. On Bind and Fracture, he is regarded a must-pick, but he falls short on all other maps.
Cypher: Cypher is one of the worst agents in VALORANT, and with the introduction of Chamber, he has continuously fallen down in both Ranked and Pro play. His kit provides distinct advantages, such as the ability to single hold a site with his devices while impacting other sections of the map with his Spycam. His trips can go a long way toward shutting off opponent flankers and lurkers on both sides of the map, providing his squad a lot of safety and assurance that they don’t have to worry about their back.
Killjoy: Killjoy is a very dynamic agent, more capable than Cypher but still a far way from Sentinels like Chamber and Sage. When placed correctly on maps like Haven A and Split B, her Ultimate has a significant impact on the result of rounds. At times, it might mean a free recapture or a free bomb plant.
Neon: Neon is unquestionably one of the most entertaining agents to play in Valorant. She scores big style points by dashing and sliding bravely into battle, but the overall strength and dependability of her equipment must be questioned. She is a high-risk, high-reward agent, and her skills are best suited to an all-in playstyle. In other words, she has no method of disengage while sliding in and commencing duels, such as Reyna’s Dismiss, Jett’s sprint, or even Chamber’s Rendezvous.
Neon thrives in isolated 1v1s against agents with limited mobility, but her general ability to break down opponent defenses are slightly lacking. She is, however, particularly vulnerable to opponent utility such as slows and other types of delay such as Nanoswarms and Tripwires.
Nonetheless, if she is able to fully harness her speed, she is difficult to trace and may pose a significant threat to foes. Furthermore, if she can synchronize her own talents with those of her teammates, she will be able to fulfill her position as entrance fragger with greater safety and confidence. It is reasonable to argue that team collaboration and synergy in ranked are not always on point, therefore Neon may occasionally trail agents who are more self-sufficient, such as Jett or Reyna, especially in single queue.
Phoenix: Phoenix is now the weakest duelist in the current meta, thanks to Neon’s boost. He is incredibly disliked in both professional and ranked competition, and his kit simply does not provide nearly as much as that of other duelists. He is the lone duelist who lacks mobility abilities and doesn’t provide anything to compensate for this key flaw.
Reyna: Reyna is one of the most popular agents in ranked, although she is rarely used in professional play owing to her kit being highly self-centered and lacking in teamplay.
Yoru: Despite his overhaul and subsequent improvements, Yoru still doesn’t appear to have found his correct place in the meta, both in Ranked and professional play.
Who is the best character in Valorant?
Currently, Chamber, Jett, Kay/O, and Raze are the S-tier agents in the game, meaning that they are the most powerful and reliable characters to play in your normal or ranked games.
How many characters were originally in Valorant?
Riot was aiming to launch the game with 12 agents, but only 8 were available in the early press builds. Since then, they have added a total of 11 more agents, bringing the number of agents up to 19. These agents are Astra, Breach, Brimstone, Chamber, Cypher, Jett, Fade, Kay/O, Killjoy, Neon, Omen, Phoenix, Raze, Reyna, Sage, Skye, Sova, Viper, and Yoru.
Who is the oldest Valorant agent?
The oldest Valorant agents is Brimstone, who is between the ages of 45 to 50 as the events of the game unfolds.
Who are the villains in Valorant?
Each agent was invited or hired by someone else inside the company. Although they have varied reasons for joining the Protocol, they all want to safeguard the world. They are identifiable by their joining order and a moniker known as their callsign, with just a few cases where their true names are used. These are assigned to them when they join the VALORANT Protocol, however the Agents do have some say in selecting their callsigns. Each person is assigned a role based on their talents.
Because the Protocol is a shadow organization, it is critical that the names of the Agents (as well as the Protocol itself) remain unknown to the public. To allow this, the Agents must ‘disappear’ to some extent after joining. While the extent to which this is done varies across Agents, all Agents must adhere to some fundamental guidelines.
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