Facebook’s VR headset Oculus Quest 2 will offer wireless VR experiences with Air Link technology. Oculus Quest 2 is one of the best VR glasses today, a device that stands out for being completely independent and wireless.
Thanks to its internal system, this device is capable of running applications and games in VR in a different way from the Oculus Rift, which needs to be connected to a PC by cable.
However, that also means accepting several limitations; the Quest 2‘s hardware is powerful, but not powerful enough to run the latest games with the best graphics on a computer. In that case, we can connect the Quest 2 via cable to a computer and use the Oculus app.
Oculus Quest 2 Air Link: High-quality VR gaming experience
That’s going to change with a new update announced by Facebook for the Oculus Quest 2, which will make it possible to connect the device to the computer without using cables and enjoy the best quality VR.
The technology is called Air Link, and it is an experimental feature that Facebook is still working on, but this will allow users to test the new feature to find potential bugs. Not all networks and computers will be compatible, as high quality and high-resolution video streaming to the Quest 2 is required. A 5GHz Wi-Fi network is recommended, with an AC or AX router connected directly by Ethernet to the computer.
In addition, the computer itself will need to be powerful enough to run the games in the first place and meet the requirements of Oculus Link, the technology that allows the computer to connect to the Quest device.
If we meet all of these, we should be able to play computer VR games wirelessly, something that has not been possible with Oculus until now.
Is this the end of the Oculus Rift?
In fact, this update raises doubts about the future of the Oculus Rift; those VR glasses need to be connected by cable, although it is true that they offer better visual quality.
However, rumors indicate that Facebook could be close to abandoning the Oculus Rift, to focus solely on the Quest 2 and its successors; these have proven to be more popular for the average user, while the Rift and alternatives such as the HTC Vive are preferred by more enthusiastic users.