Microsoft Flight Simulator 2020 is the new Crysis but why? It is clear that Microsoft Flight Simulator 2020 has been a success. The new simulator of the Redmond giant has met all the expectations it had generated, and has become the most demanding game that exists so far on PC, so much so that we can consider it as the new Crysis.
It is not a risky assessment, it is a title that Microsoft Flight Simulator 2020 has earned on its own merits. Its requirements are very high, and not even the RTX 2080 Ti, the most powerful graphics card that currently exists, is capable of moving it in 1080p with maximum quality at a stable 60FPS, and if we raise the resolution to 8K the game consumes nothing more and no less than 24GB of graphics memory.
Seeing its demands at the hardware level, it is easy to understand why we say it is the new Crysis, but that title carries something very important that Jon Peddie Research has been able to analyze perfectly, and that is that it will serve as motivation for the next few years so that users update their computers.
According to the well-known market analysis firm, Microsoft Flight Simulator 2020 will drive sales of $2.6 billion worth of hardware and accessories over the next three years. This figure includes both component updates (CPU, RAM, GPU, etc.) and the acquisition of accessories to enjoy the game with a higher level of realism (such as specific control knobs, for example).
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Microsoft Flight Simulator 2020, Crysis and the importance of pushing hardware to the limit
The current consoles have led, with their long life cycle and the developments focused on them, to a significant stagnation within the world of video games. Many users do not feel a real need to update their PC, and it is perfectly understandable, since graphics cards from 2014, like the GTX 980, and even from 2013, like the Radeon R9 290, are still capable of moving any current game in 1080p. without any problem.
It is clear that this reality has significantly affected hardware sales, and helps us understand why it is important to have a “new Crysis” from time to time, that is, with a title that is capable of really squeezing the market. hardware of a top-of-the-range PC, to push it to the limit: because it makes the user feel that it is really worth updating the components of their equipment.
When the launch of Crysis took place, we experienced an important transition stage towards unified shaders that left graphics cards based on pixel configurations and vertex shaders as something “obsolete”, to such an extent that a GeForce 7900 GTX could not move it from a optimally except at low resolutions, as we see in the attached graph.
Crysis encouraged many people to update their PC, it was a stimulus for the sale of hardware, peripherals and even new PCs, and that is what is going to happen with Microsoft Flight Simulator 2020, the “new Crysis”.