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Blizzard creative staff vote to unionize with CWA

Blizzard creative staff vote to unionize with CWA

Blizzard’s Story and Franchise Development team has voted to unionize with the CWA, joining other Microsoft and Activision Blizzard units in a growing labor movement spanning creative, QA, and dev teams. Ask ChatGPT

Aytun ÇelebibyAytun Çelebi
13 August 2025
in Business, Corporate
Reading Time: 1 min read
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Blizzard Entertainment’s Story and Franchise Development (SFD) team has officially voted to unionize with the Communications Workers of America (CWA). This decision marks another significant step in the growing unionization trend within Microsoft and Activision Blizzard.

The SFD team is responsible for a wide range of creative and narrative content for Blizzard’s franchises. Their work includes producing in-house cinematics, animation, trailers, promotional videos, and in-game cutscenes, as well as managing archival materials and historical data. This varied group underscores the comprehensive nature of the unionization effort.

This unionization follows a series of similar actions within Activision Blizzard, under Microsoft’s labor neutrality agreement. Notably, the entire World of Warcraft team unionized just last year, and Overwatch developers followed suit in May. Other notable unionized groups include Raven Software workers, who recently secured their first contract this month, and Zenimax QA workers, who obtained a contract in May. The Bethesda union is also among those that have organized.

Bucky Fisk, a principal editor and member of the organizing committee, commented on the motivation behind the unionization, stating, “After more than a decade working at Blizzard, I’ve seen all the highs and lows. For years, Blizzard has been a place where people could build their careers and stay for decades, but that stability’s been fading. With a union, we’re able to preserve what makes this place special, secure real transparency in how decisions are made, and make sure policies are applied fairly to everyone.”

Tags: BlizzardCWAfeaturedMicrosoft
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Aytun Çelebi

Aytun Çelebi

Starting with coding on Commodore 64 in elementary school moving to web programming in his teenage years, Aytun has been around technology for over 30 years, and he has been a tech journalist for over 20 years now. He worked in many major Turkish outlets (newspapers, magazines, TV channels and websites) and managed some. Besides journalism, he worked as a copywriter and PR manager (for Lenovo, HP and many international brands ) in agencies. He founded his agency, Linkmedya in 2019 to execute his way of producing content. He is recently interested in AI, automation and MarTech.

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