The video game industry is a dynamic landscape, constantly evolving with new titles, technologies, and even studio acquisitions. In a surprising move that sent shockwaves through the gaming community, Microsoft, owner of Xbox Game Studios, announced the closure of several studios within its Bethesda Softworks subsidiary.
This decision impacted studios responsible for critically acclaimed titles like Redfall, Hi-Fi Rush, and The Evil Within.
The news came via an internal email sent by Matt Booty, head of Xbox Game Studios, to Bethesda staff. The email cited a “reprioritization of titles and resources” as the driving force behind the closures. This strategic shift focused on bolstering development for “high-impact titles” and established franchises within the Bethesda portfolio.
Studios affected by the closures
The closures impacted a range of Bethesda studios, each with its own unique contributions to the gaming world.
Here’s a closer look at the affected studios:
- Arkane Austin: This studio, established in 2006, was the team behind the recently released vampire co-op shooter Redfall. Arkane Austin also developed the immersive sim Prey in 2017.
- Tango Gameworks: Founded in 2008, Tango Gameworks was responsible for the popular survival horror series The Evil Within. They also surprised gamers with the critically acclaimed action-rhythm game Hi-Fi Rush, released just a few months before the studio closure announcement.
- Alpha Dog Games: This studio focused on mobile game development, most notably creating the action game Mighty Doom.
The email also announced the absorption of Roundhouse Studios, previously working on unannounced projects, into the team behind The Elder Scrolls Online, developed by ZeniMax Online Studios.
The decision to close these studios had a significant impact on the gaming community. Fans of the affected studios expressed disappointment, particularly with the cancellation of planned updates for Redfall, including an offline mode and additional character DLC. Additionally, the closure meant the loss of talented developers and the potential for future innovative titles.
The impact on Microsoft’s internal development structure remains to be seen. While the company prioritizes established franchises, the closure of studios known for creative concepts raises questions about the future direction of game development under Microsoft’s umbrella.
How about the future of Bethesda Game Studios?
Despite the closures, Microsoft has reaffirmed its commitment to Bethesda Game Studios. Studios like Bethesda Game Studios itself (responsible for Fallout and The Elder Scrolls), MachineGames (creators of the Wolfenstein series and the upcoming Indiana Jones game), and id Software (developers of Doom) remain unaffected.
These studios are expected to continue development on major franchises, potentially shaping the future of the Bethesda brand within the Xbox ecosystem.
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